NewsArcade: seriously, play the news! – Flash 02 2023: Difference between revisions

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20 June 2023 | 11:30 - 12:15 EEST (tbc) | WS room 2 <br />
20 June 2023 | 11:30 - 12:15 EEST | Auditorium A3 | [[image:Icons_live_20px.png | Video recording | link=https://youtu.be/vHXkTqFHLxo]]<br />
[[Consolidated_programme_2023#flash02_23|'''Consolidated programme 2023 overview / Flash 2''']]<br /><br />
[[Consolidated_programme_2023#flash02_23|'''Consolidated programme 2023 overview / Flash 2''']]<br /><br />
{{Sessionadvice-Flash-2023}}
 
Working title: <big>'''(tbd)'''</big><br /><br />
== Session teaser ==
== Session teaser ==
 
NewsArcade - Seriously Play the News! is a 2 year Creative Europe-Media co-funded project (project no: 101060250) with a mission to bring together journalism and news consumption closely by means of gamifications. The project’s general objective is to tackle the challenge of the legitimacy of traditional media among youth. The idea is to strengthen the bond with the audience and create new connections with distant potential audiences, by actively taking the reader into account, explaining why and how news media produce news and bringing together journalism and news consumption. The game will put readers in the perspective of a journalist and give news publishers a means to distribute existing content in new ways, to seek out a new audience. It will be embedded in news media websites and will constitute the only game in the market that is based on real, evolving news.


== Session description ==  
== Session description ==  
Always use your own words to describe your session. If you decide to quote the words of an external source, give them the due respect and acknowledgement by specifying the source.
Elena represents the dissemination partner of the NewsArcade consortium, and George leads one of the technical partners realising NewsArcade. They will first present the project's objectives and the thinking behind the idea of using a news game to fight disinformation. They will then proceed playing the game live with the public. The final 15 minutes at least of the session will be dedicated to collect feedback and thoughts from the participants.


== Format ==  
== Format ==


Presentation, interaction with public and Q&A.


== Further reading ==  
== Further reading ==  
Links to relevant websites, declarations, books, documents. Please note we cannot offer web space, so only links to external resources are possible. Example for an external link: [http://www.eurodig.org/ Main page of EuroDIG]
*[https://newsarcade.eu Project website]
*[https://www.routledge.com/The-Gamification-of-Digital-Journalism-Innovation-in-Journalistic-Storytelling/Dowling/p/book/9780367076252 The Gamification of Digital Journalism, David Dowling]
*[https://wan-ifra.org/2022/12/newsarcade-how-to-entice-young-readers-through-news-games/ Article on gamification of news]
*[https://www.nytimes.com/interactive/2020/04/14/science/coronavirus-transmission-cough-6-feet-ar-ul.html NYTimes game-inspired story on social distancing]
*[https://interactive.aljazeera.com/aje/2014/piratefishingdoc/ Al Jazeera news game Pirate Fishing]
*[https://www.ft.com/content/f5428e88-f4b7-11e9-b018-3ef8794b17c6 News Games from the Financial Times]
*[https://newsarcade.eu/project-leaflet/ Project leaflet]
*[https://reutersinstitute.politics.ox.ac.uk/digital-news-report/2022 Reuters Institute Digital News Report 2022]


== People ==  
== People ==  
Key participants
'''Key participants'''
 
*Elena Perotti, Executive Director Public Affairs and Media Policy, [https://wan-ifra.org WAN-IFRA]
Please provide name and institution for all people you list here.
*George Ioannidis, CEO, [https://in-two.com In-Two]


Example for a list:
== Video record ==
*Person 1
https://youtu.be/vHXkTqFHLxo
*Person 2


[[Category:2023]][[Category:Sessions 2023]][[Category:Sessions]][[Category:Flash 2023]]
[[Category:2023]][[Category:Sessions 2023]][[Category:Sessions]][[Category:Flash 2023]]

Latest revision as of 12:36, 29 June 2023

20 June 2023 | 11:30 - 12:15 EEST | Auditorium A3 | Video recording
Consolidated programme 2023 overview / Flash 2

Session teaser

NewsArcade - Seriously Play the News! is a 2 year Creative Europe-Media co-funded project (project no: 101060250) with a mission to bring together journalism and news consumption closely by means of gamifications. The project’s general objective is to tackle the challenge of the legitimacy of traditional media among youth. The idea is to strengthen the bond with the audience and create new connections with distant potential audiences, by actively taking the reader into account, explaining why and how news media produce news and bringing together journalism and news consumption. The game will put readers in the perspective of a journalist and give news publishers a means to distribute existing content in new ways, to seek out a new audience. It will be embedded in news media websites and will constitute the only game in the market that is based on real, evolving news.

Session description

Elena represents the dissemination partner of the NewsArcade consortium, and George leads one of the technical partners realising NewsArcade. They will first present the project's objectives and the thinking behind the idea of using a news game to fight disinformation. They will then proceed playing the game live with the public. The final 15 minutes at least of the session will be dedicated to collect feedback and thoughts from the participants.

Format

Presentation, interaction with public and Q&A.

Further reading

People

Key participants

  • Elena Perotti, Executive Director Public Affairs and Media Policy, WAN-IFRA
  • George Ioannidis, CEO, In-Two

Video record

https://youtu.be/vHXkTqFHLxo