NewsArcade: seriously, play the news! – Flash 02 2023: Difference between revisions

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Always use your own words to describe your session. If you decide to quote the words of an external source, give them the due respect and acknowledgement by specifying the source.
Always use your own words to describe your session. If you decide to quote the words of an external source, give them the due respect and acknowledgement by specifying the source.


== Format ==  
== Format ==


Elena represents the dissemination partner of the NewsArcade consortium, and George leads one of the technical partners realising NewsArcade.
They will first present the project's objectives and the thinking behind the idea of using a news game to fight disinformation. They will then proceed playing the game live with the public. The final 15 minutes at least of the session will be dedicated to collect feedback and thoughts from the participants.


== Further reading ==  
== Further reading ==  

Revision as of 19:38, 22 May 2023

20 June 2023 | 11:30 - 12:15 EEST (tbc) | WS room 2
Consolidated programme 2023 overview / Flash 2

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Working title: NewsArcade: seriously, play the news!

Session teaser

NewsArcade- Seriously Play the News! is a 2 year Creative Europe-Media co-funded project (project no: 101060250) with a mission to bring together journalism and news consumption closely by means of gamifications. The project’s general objective is to tackle the challenge of the legitimacy of traditional media among youth. The idea is to strengthen the bond with the audience and create new connections with distant potential audiences, by actively taking the reader into account, explaining why and how news media produce news and bringing together journalism and news consumption. The game will put readers in the perspective of a journalist and give news publishers a means to distribute existing content in new ways, to seek out a new audience. It will be embedded in news media websites and will constitute the only game in the market that is based on real, evolving news.

Session description

Always use your own words to describe your session. If you decide to quote the words of an external source, give them the due respect and acknowledgement by specifying the source.

Format

Elena represents the dissemination partner of the NewsArcade consortium, and George leads one of the technical partners realising NewsArcade. They will first present the project's objectives and the thinking behind the idea of using a news game to fight disinformation. They will then proceed playing the game live with the public. The final 15 minutes at least of the session will be dedicated to collect feedback and thoughts from the participants.

Further reading

Project website

The Gamification of Digital Journalism, David Dowling

Article on gamification of news

NYTimes game-inspired story on social distancing

Al Jazeera news game Pirate Fishing

News Games from the Financial Times

Project leaflet

Reuters Institute Digital News Report 2022

People

Key participants

Elena Perotti, Executive Director Public Affairs and Media Policy, WAN-IFRA

George Ioannidis, CEO, In-Two