Cyborg – 2015: Difference between revisions
I.Franklin (talk | contribs) (→People) |
I.Franklin (talk | contribs) |
||
Line 14: | Line 14: | ||
== Further reading == | == Further reading == | ||
Negroponte, N. (1999), Being Digital. New York: Knopf | |||
Kaku, M. (2014), The Future of the Mind. Knopf Doubleday Publishing Group, 25 Feb 2014 | |||
Bostrom, N. (2014), Superintelligence: Paths, Dangers, Strategies. Oxford University Press | |||
Shneider, S. ( 2009), Science Fiction and Philosophy. Wiley-Blackwell | |||
Kurzwail, R. (2005), The Singularity is Near: When Humans Transcend Biology. Viking | |||
Noam Chomsky: The Singularity is Science Fiction! https://www.youtube.com/watch?v=0kICLG4Zg8s | |||
Minsky, M. (1985) Robotics: The First Authoritative Report from the Ultimate High. Tech Frontier | |||
== People == | == People == | ||
Iliana Franklin, Mediaframestudios Ltd, London | Iliana Franklin, Mediaframestudios Ltd, London |
Revision as of 00:43, 27 May 2015
This session challenges the creativity from artists and designers point of view and explores the ways in which humans have started to co-create and re-define themselves through the evolution from Homo sapience into Cyborgs via use of additional components added for the purpose of adapting to the new Internet environment.
Session description
The Cyborgs exist, they proliferate the social sphere and manifest their self trough intelligence explosion beyond our biological understanding. The proponents of the Singularity promise immortality whilst it's critiques are warning of the possible dangerous scenarios for our humanity. The proposed approach here is that we would create a Cyborg that uses its intelligence to learn what we value, and its motivation system is constructed in such a way that it is motivated to pursue our values or to perform actions that it predicts we would approve of in the future .
Can we regulate our creativity? Can we regulate the way in which the art is uploaded on the web? Can we re-define the art and help the cyborg to identify the traditional values so that some horrible creatures we find on the web could never become alive?
Perhaps, if we are not careful what we create and share on the web one day could become a living nightmare in reality.
Keywords
Cyborg, Artificial intelligence, Transhumanism, Evolution, Merger of biological and non-biological systems, Uncanny valley, Wearable technology, Extended mental self, Wormholes, Time-space warp, New intelligent life, Personhood, Ambient intimacy, External memory, Mobile technology, Cloud computing, Emotionally intelligent interfaces, Co-creation, Embodiment, Virtual reality, Second self, Semantic web, Haman enhancement ethics, Property rights, Existential risk, Consequentialism, Sinecracy.
Further reading
Negroponte, N. (1999), Being Digital. New York: Knopf Kaku, M. (2014), The Future of the Mind. Knopf Doubleday Publishing Group, 25 Feb 2014 Bostrom, N. (2014), Superintelligence: Paths, Dangers, Strategies. Oxford University Press Shneider, S. ( 2009), Science Fiction and Philosophy. Wiley-Blackwell Kurzwail, R. (2005), The Singularity is Near: When Humans Transcend Biology. Viking Noam Chomsky: The Singularity is Science Fiction! https://www.youtube.com/watch?v=0kICLG4Zg8s Minsky, M. (1985) Robotics: The First Authoritative Report from the Ultimate High. Tech Frontier
People
Iliana Franklin, Mediaframestudios Ltd, London Bissera Zankova Anelia Dimova
Session twitter hashtag
Hashtag: #eurodigf2